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object vertex

См. также в других словарях:

  • Vertex (geometry) — For vertices in the geometry of curves, see Vertex (curve). For other uses of the word, see Vertex (disambiguation). In geometry, a vertex (plural vertices) is a special kind of point that describes the corners or intersections of geometric… …   Wikipedia

  • Vertex Buffer Object — A Vertex Buffer Object (VBO) is an OpenGL extension that provides methods for uploading data ( vertex, normal vector, color, etc) to the video device for non immediate mode rendering. VBOs offer substantial performance gains over immediate mode… …   Wikipedia

  • Vertex Buffer Object — Les VBOs (de l anglais Vertex Buffer Object dont une traduction pourrait être objet tampon de vertex) est en OpenGL une méthode qui permet d envoyer des données 3D (vertex, normales, maillage, couleurs, etc) vers la carte graphique. Cette méthode …   Wikipédia en Français

  • Vertex enumeration problem — In mathematics, the vertex enumeration problem for a polyhedron, a polyhedral cell complex, a hyperplane arrangement, or some other object of discrete geometry, is the problem of determination of the object s vertices given some formal… …   Wikipedia

  • Object-Oriented Graphics Rendering Engine — Screenshot von OGRE Die Object Oriented Graphics Rendering Engine (kurz OGRE) ist eine unter der GNU Lesser General Public License stehende Open Source Engine für 3D Grafikdarstellung mit C++ (Siehe auch Grafik Engine / inzwischen aber oft als… …   Deutsch Wikipedia

  • Segmentation based object categorization — The image segmentation problem is concerned with partitioning an image into multiple regions according to some homogeneity criterion. This article is primarily concerned with graph theoretic approaches to image segmentation. Applications of Image …   Wikipedia

  • MD3 (file format) — Example of two MD3 model assets from Quake III Arena that have been linked together using tags. MD3 is a model format used by the Quake 3 engine as well as its many mods. The format is used mostly for player models and non structural geometry… …   Wikipedia

  • OpenGL — Original author(s) Silicon Graphics Developer(s) Khronos Group Stable release 4.2 …   Wikipedia

  • Comparison of Nvidia graphics processing units — For information on AMD (previously ATI) graphics processing units, see Comparison of AMD graphics processing units. This page contains general information about Nvidia s GPUs and videocards based on official Nvidia specifications. Contents 1… …   Wikipedia

  • Shader (realtime, logical) — A shader is essentially a computer programAccording to [http://oss.sgi.com/projects/ogl sample/registry/ARB/vertex program.txt ARB vertex program] a shader (specifically to vertex shaders, which are called programs in this context) is a sequence… …   Wikipedia

  • Polygon mesh — A polygon mesh or unstructured grid is a collection of vertices, edges and faces that defines the shape of a polyhedral object in 3D computer graphics and solid modeling. The faces usually consist of triangles, quadrilaterals or other simple… …   Wikipedia

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